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Gum House — final render

Environments

Gum House

A candy pagoda, floating — inspired by an existing concept art, built to explore environment modeling and texturing at a large scale.

BlenderSubstance PainterPersonal project

Clay → Final

Drag to compare.

Clay Final
Gum House — clay pass
Gum House — final render
Gum House — roof cap, candy topping
Gum House — props and plants corner
Gum House — water and waterfall zone

Assembly

Built in layers, floor by floor.